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The-Great-One

176 Game Reviews

48 w/ Responses

3 reviews are hidden due to your filters.

Rabbit Won't Be Getting Cake Tonight

Your artwork and animation is great, the detail on the rabbit is indeed very cute. The sound is superb with great background music and sound effects to boot. The gameplay is simple and wraps up nicely with a humorous story to go along with, the rabbit wants cake plain and simple. It's a shame that's easier said than done. The main flaw of this game is the controls, although an interesting concept for controls it was executed poorly. For those who are right handed and use the mouse with their right hands it can get a bit confusing unless you use the mouse with your left hand... this probably would've been a better game with the option to use W, A, S, D for Up, Left, Down, and Right. Also the recording, when you click record it just starts recording, it would've been better if you had the recording start right when someone clicks a direction for the rabbit to go in. It's a nifty game, but the controls kind of ruin it a bit.

|| Good Points ||
*Great Artwork
*Great Animation
*Superb Sound
*Superb Gameplay
*Good Controls

|| Bad Points ||
(none)

Breaking the Laws of Physics

Although similar to your "Super Stacker" games, this game can stand alone. It's an addicting puzzle game that really has you thinking outside the box. Your artwork and animation were both great, however I think there was something wrong with your sound. Although the sound effects played on cue, the background music just stopped, was it supposed to loop? From what you said at the beginning about turning off the music I can only assume it was supposed to loop. The controls were great, nothing big though just clicking blocks. The gameplay overall was quite superb and truly holds this puzzle game together. Messing with gravity that would even make Einstein confused. All in all its a fun game and certainly one for replay value to try and clear the blocks within or even under Par... if its possible.

|| Good Points ||
*Great Artwork
*Great Animation
*Good Sound
*Great Controls
*Superb Gameplay

|| Bad Points ||
*Sound - Music Not Looping?

Quite The Tale

As a bit game this is quite impressive. The artwork and animation on the dragon is quite superb. The sound was also quite superb, with the informational music and the sounds of nature as well was a brilliant touch. The controls for this game were superb as well, working fine and with a lot to play with. The gameplay focused mainly around the story and its multiple endings... which is nice and I did enjoy seeing the multiple endings, but at times you just want to do more... like fight another dragon. Overall it was a pretty fun game and certainly one for replay value.

|| Good Points ||
*Superb Artwork
*Superb Animation
*Superb Sound
*Superb Controls
*Great Gameplay
*Superb Story

|| Bad Points ||
(none)

Great Artistic Tragedy

When I started playing this game the visuals enraptured me. Your artwork and animation are outstanding, to be honest quite masterful and you should receive credit where credit is due. The controls seem awkward and I thought that these might be odd controls that I would have to get used to over time, but no they weren't, they were a bit stiff to be honest and as for landing on a platform you're fighting with the controls, I've fallen out of the trees on more than one occasion. The next thing is going to be the story, although a simple one it's probably a little too simple and not really reliable to its name. The game is called William and Sly, although you play as Sly, William hardly does anything except give you a map. Now then the one thing that truly does this game no justice is the gameplay, although not bad it's boring and I am truly surprised that I made it to the end of the game, it was long, but very tedious... collect and find is all this game is. Within the game there are your enemies which honestly are unfair to the gamer, you can't see them until they're coming after you and the only way to fight them off is by gaining invincibility by unlocking a Teleporting Stone, that alone isn't fair. I know this isn't supposed to be a challenging game, but you could've at least given Sly some kind of attack. Next is going to be the teleporting stones, this is what kept me playing through the game, I honestly thought that you'd be able to choose which stone you'd want to go to manually, however you set this up in a weird way as well by having to unlock each stone to be able to teleport between them... say if someone unlocked the third stone, but not the second one... well they can't teleport to the first stone with first unlocking the second stone, I see what you were going for and it was a stupid idea. Another thing is going to be the map and the overall game itself. By introducing teleporting stones you had opened possibilities for an amazing game, but ruined it by making one giant clustered world that gets confusing, and it doesn't help that your map is small to where it's hard to read it... oh yeah and your map doesn't count as pausing so you can end up losing all your Fairy Flies from an enemy you didn't even know was there... plus you can't view the rest of the area in front of you or even behind you just what's majorly around you, don't get me wrong, but aren't you supposed to use a map to help you go somewhere instead of taking a path, opening your map, and then seeing that you went the wrong way? Your sound overall was quite superb, making the game peaceful, however combined with the boredom you receive playing it just makes you drowsy. You had an amazing concept for a game, but ultimately it didn't work out so well in the end. This is certainly an idea that I would like to see you do once more because it's a wonderful idea, but perhaps a small bit of complexity would suit this game well.

|| Good Points ||
*Masterful Artwork
*Masterful Animation
*Superb Sound
*Good Story
*Good Controls
*Good Gameplay

|| Bad Points ||
*Boring

Wonderful!

This certainly is a wonderful point and click game. I truly enjoyed playing this game. It gave you different tasks to do and gave you different outcomes depending on your actions. I would like to see you make something a bit longer though with more decisions that can either turn the tide of the story or even kill off the character. Your artwork, animation, and sound were all superb. This seems like something that could be done better with voice acting. Your controls were masterful, controlling the character and navigating about this game were easy to pick up and manage. The story is superb giving you different choices and different outcomes. When I got the bomb from the Scavenger I decided to trade it at the Trading Post just for fun and boy was I surprised. Overall it was probably one of the most fun point and click games I've played since "Ghost Motel."

|| Good Points ||
*Superb Artwork
*Superb Animation
*Superb Sound
*Masterful Controls
*Superb Story

|| Bad Points ||
(none)

Not A Bad Game

Killing cute and cuddly animals, what could be more fun. It would be nice for one to have the option on shooting. It just seems awkward shooting with a mouse, if you gave us the option to shoot with the Space key that would make more sense. Also when you shoot an enemy it doesn't stop moving or really show much pain, plus some enemies have spawned right on top of me before. It's not a bad game or a bad concept, but it just needs tweaking. You did present this game beautifully with the artwork and animation. The sound effects were cute and funny as well as your music choice. The controls like I said would've been nice if we had more of a decision. As for the gameplay, well it's interesting, but does tend to get boring after a while and when it comes to upgrades you went a bit overboard with that and didn't truly set it up to where it could be done with ease, sure it happens when you level up, but you could've made the upgrade menu a little bit more presentable as well as the other menus, with the bright colors it was just too hard to read. Overall a fun game, it just needs to be tweaked.

|| Good Points ||
*Superb Artwork
*Superb Animation
*Superb Sound
*Great Controls
*Superb Story

|| Bad Points ||
*Game Menus - Bright Colored Text = Hard To Read
*Enemy Spawns

Outstanding!

Certainly a twist on the classic arcade game. Well the artwork and animation are both quite superb, due to the fact that you start off with that classic bit look and slowly build up to most impressive graphics. The sound is masterful fitting each area with each upgrade perfectly. As for the concept of this game is wonderfully witty and charming. I enjoyed playing this game and wanted to dive deeper and see more. My only complaint would be a way to erase your saved memory so you can do it over again.

|| Good Points ||
*Superb Artwork
*Superb Animation
*Masterful Sound
*Masterful Controls
*Masterful Concept

|| Bad Points ||
(none)

Replay Value - Forever?

Presenting in a Game Boy like fashion was a wonderful choice and it is a nifty little platformer, however it's one that punishes gamers. You die only once and that's it Game Over. When you click Try Again the game just replays what you did, I thought my computer was glitching out at first. I understand the joke, but it wasn't all that funny especially to be able to try and beat the game you have to reload the flash everytime. It's a basic platformer, but your joke is what kills it. Freewill.

|| Good Points ||
*Superb Artwork
*Superb Animation
*Superb Controls
*Superb Sound

|| Bad Points ||
*Bad Concept

raitendo responds:

"it's one that punishes gamers"

gamers have been getting off way too easy (until now)

Very Good

The artwork was superb, I enjoyed the dark yet happy tones to this. The storyline is also quite superb, a story about robots falling, but 10,000 years seems to be a bit exaggerated. The sound is great, but a better choice in background music could've made this game flow more fun, to me it just made me bored. This is a simplistic point and click game much like the game we have on Newgrounds called "Menulis." The controls worked well and you pointed out what was possible to click, which is okay, but that makes it too easy which in turn doesn't make for a good point-and-click game. The animation is masterful, mainly on the train rides. All in all it's a fun game, but not really one for replay value.

|| Good Points ||
*Superb Artwork
*Masterful Animation
*Great Sound
*Superb Story
*Superb Controls

|| Bad Points ||
*Pointing Out What Can Be Clicked - Too Easy
*Replay Value Low

Number Crunching

Well it really wasn't all presentable, there was no animation. The background song was a nice choice. All that can be said is it's a calculator. Nothing more and nothing less.

|| Good Points ||
*Okay Artwork
*Great Sound

|| Bad Points ||
*No Animation
*Not Very Innovative or Original

Killya responds:

Thanks!

Hello I am The-Great-One of Newgrounds. I am also The Interviewer here and a reviewer here to review. If you got a movie, game, art, or music for me to review then send it to me.
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