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All 164 Game Reviews

44 w/ Responses

Clown

The story this time around seems to be a bit filler, but good filler. Tabitha gets kidnapped at the circus by a demon and we're introduced to a new character Ray. I believe you're doing quite well with this series. The background music this time around was much better, but I think the points that everybody will acknowledge is the creepy clown voiced by XwaynecoltX. I love this clown, his creepy voice is just wonderful. However I have to complain about the artwork. First off you look at the Museum and it's stable it looks good and you even gave a fountain outside however the circus tent looks just awful, you really could've given more time to the circus tent? Also another point is I had to play throught this twice because I didn't catch the green umbrella at the past bus stop and I didn't have the choice to revist it so I had to start over. And yes the demon hidden in the park did scare me. Well anyways it was still a good episode and I did enjoy it.

|| Good Points ||
*Great Artwork
*Great Animation
*Great Sound
*Great Voice
*Great Story

|| Bad Points ||
*Bad Game Design - Can't Revist Vital Clue

Violet-AIM responds:

Thanks once again

Scaring Innocent Children You Cad!

It's short, but it is basically the beginning of the story so the storyline being a short is excusable. Plus you basically hit me with a double whammy by scaring the shit out of me as well as ending on a cliffhanger. The artwork is great on the ghosts, it doesn't look as cliched as I thought it would. The sound is bad from the lightning wasn't all that great, but the background music was wonderful, "Ghost Motel theme" is certainly a song I could listen to over and over again. However the voice work is bad. I like the voices for the characters, but they're destroyed by the scratchy sound from either a bad mic or editing. All in all it's a mishap that was waiting to happen, something that is built on.

|| Good Points ||
*Great Artwork
*Great Animation
*Great Sound
*Good Story

|| Bad Points ||
*Bad Voice

Classic Goodness

The artwork, animation, and sound were all wonderful. The grassy platforms, characters, sky, and background music choices were all wonderful. It's downright classic and wonderful fun to play.

|| Good Points ||
*Great Artwork
*Great Animation
*Superb Sound
*Fun To Play

|| Bad Points ||
(none)

I Loved It

The artwork was absolutely superb however the animation seemed a bit laggy to me, whether or not that was meant for the game I don't know, but it somehow worked. The game was basic, somewhat like Super Mario Bros. in a way, go from point A to point B and of course you enjoyed fucking with our minds. Which brings me to the concept. The concept of this game was overall brilliant and the with wonderful controls to match. I can say that I enjoyed playing this game and would gladly send this to a friend to play.

|| Good Points ||
*Superb Artwork
*Superb Animation
*Great Sound
*Superb Concept
*Masterful Controls

|| Bad Points ||
(none)

Okay Game

It isn't a bad game. The artwork is great, but the animation seems stiff which makes the controls stiff as well. All I can say is fix the controls and animation and you'd have a decent Pitfall game. Also when I came to the first pit, the landing for getting away from the pit had to be exactly precise which made it hard to get past the pit. The last thing would be a title screen and instructions in the game.

|| Good Points ||
*Great Artwork
*Good Animation
*Great Sound
*Good Controls

|| Bad Points ||
*Precision Landing - Not Good

partythenwork responds:

thanks for a more precise view on what ill need to add. what do you think i could add to make the precision landing better?

Not Bad

It's not bad, I prefer the first one though. I liked the innovation of having others commit suicide as well. The addition of Super Karoshi was also nice. However some levels just seemed like playing The Impossible Quiz, I had to use a guide to beat some of the levels in this game so yeah some of these levels you either get lucky or you use the guide. It's not a bad game, but just a bit challenging that it comes down to just guessing. The artwork and animation were great, but the controls were a bit slippery, I've fallen off blocks thinking I was standing still. The sound was superb a good choice of background audio, I was looking forward to the theme used in the first one, but this was still a good choice. There were some things that I was missing like the electrocution cubes and the gun. Although this is innovative it doesn't really stand tall to your first one.

|| Good Points ||
*Great Artwork
*Great Animation
*Great Controls
*Superb Sound

|| Bad Points ||
*Not As Innovative As The First

I Quite Enjoyed That

The artwork was great and so was the animation. The sound choices were excellent choices fitting with the flash perfectly. The story was hilarious! Although the ending was interactive it could've been a little longer, but all in all a fun flash.

|| Good Points ||
*Great Artwork
*Great Animation
*Superb Sound
*Great Story

|| Bad Points ||
(none)

Interesting Concept

This was an good concept, but you didn't deliver on it well. The artwork wasn't that great, the character I had no problem with, it's just the random objects and the falling blocks could've been better. Run and Jump was basic platforming, but the objects that randomly popped up was just ugly and you could've been a bit more creative there, the falling blocks wasn't fun at all. It would've been nice to see which blocks were falling or have them all build up to take you to the top of something. the disco ball was fun as hell jumping over the spikes and running around the disco ball. The boss seems easy, you just jump on his head and you win, however you have to be exactly precise on when you jump on his head or else you get hurt which isn't a challenge it's just cheap. My suggestions is make something a bit more pleasing to the eye, you've got an idea here it's just the execution on it. Also a health bar would be nice instead of one hit lose a life.

|| Good Points ||
*Good Artwork
*Great Animation
*Okay Controls
*Superb Sound

|| Bad Points ||
*Precise Hit Detection on Boss
*No Health Bar

Quite Good

However there were some things that were a bit odd. One thing was whenever I picked up the fire extinguisher, if I passed back through it would still be there for me to pick it up again. Also instead of having the trash can with a Click Me sign above it you could've just stated it was a trash can through a Pico speech box. All in all your sprite work is great and your animation is quite good as well with Pico's movements. The sound was also nicely done as well. It's a decent and fun game, certainly an interesting sequel to the original.

|| Good Points ||
*Great Artwork
*Good Animation
*Great Sound
*Great Story
*Great Controls
*Funny

|| Bad Points ||
*Technical Difficulties

Hilarious!

Also great for a first flash. The artwork and animation were both really great. The sound work was good and the voice work was great as well. All of the skits were funny except the cannon, I believe you could've been a little more creative with the cannon. Other than that this made me laugh and is a great first flash submission.

|| Good Points ||
*Great Artwork
*Great Animation
*Good Sound
*Great Voice
*Great Story
*Hilarious!

|| Bad Points ||
*Could've Used Background Music

PuffballsUnited responds:

I wasn't really sure how to add background music when I made this.

Hello I am The-Great-One of Newgrounds. I am also The Interviewer here and a reviewer here to review. If you got a movie, game, art, or music for me to review then send it to me.

29, Male

Writer / Gamer

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Joined on 9/2/06

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